I don't like giving out boring weapons in my D&D games. Even a "generic" Sword +1 in my games has a distinctive look and a bit of history to it. The newest Dungeon Master's Guide has some nice tables to help spark ideas, too, which I appreciate.
The players in my new D&D game recently found this sword in our "Lost Mines of Phandelver" game (replacing Talon in the Redbrand hideout).
Aces
This
0 Yorumlar